Film+Design+Team

=Film Design Team Briefing= this is a common page for urbanism on the island

the follow links lead to each team pages and teams project Team 17,23,24 Team 18,19,20 Team 21,22 = = == = = ==

Design goal
Architectural projet for WUE community: create a place where people can interact, share and discuss with each others

architectural projet explore and extend possibilities of the virtual world.

Teleport
Teleportation is the first approach on the site as the first impression for the visitors. it's a common place representative for all groups on film island. This surface of entrance is a public place where there will be links to the others WUE island, outreach and present. Those links could be made from the others design teams, so it could be easily identify as representative of where it will lead. The idea of the teleport is also a link between the different team site on the island.

no exterior
We enter trough teleportation inside a virtual world. We are present in space and create inside it. The concept of interior/exterior doesn't apply to virtual architecture as in real life. In SL, the differentiation between interior/exterior is only a representation of architectural separation from an open space and an enclosed space.

project evolution
The ideas proposed are a starting point for the project. Conceptual ideas is a process in evolution. It changes as it is realized. The ideas under the form evolve and change the appearance of the project. It is a work in progress in which people are welcomed to comment and even participate in the project evolution. Since we are architecture students, we suggest that the evolution of the project should be approved by us (the team design) to keep in mind the main guidelines, so that a certain harmony and coherence is maintained.

Arrival
The idea behind this is to have an idea of everything on the island (particularly for the newcomers). The avatar would be teleported on the top of the site and would fall down by passing through a vertical passage which would give an overall view of every team project passing by.

__**to be continued**__
topologies (ground, sky, sea) grid (surface and space)

sites (second portal) liberty and creativity in an architectural frame descriptive characteristics (needs)